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	<title>Comments for Official Blog of Double Helix Games</title>
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		<title>Comment on MX vs ATV®: Reflex™ for PC; in stores and on Steam, November 26th! by St0ken</title>
		<link>http://www.doublehelixgames.com/blog/?p=501&#038;cpage=1#comment-393</link>
		<dc:creator>St0ken</dc:creator>
		<pubDate>Thu, 30 Dec 2010 00:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=501#comment-393</guid>
		<description>I understand your trying to make a living with your busy schedules, but please don’t abandon Front Mission Evolved, the way it is now we need some serious revisions done to the game… keeping fans of your previous work happy is what it’s all about right?

Keep us happy and we will be faithful to your future releases… a simple analogy for you all would be: When building a house you need to ensure you have a strong foundation to maintain the stability and integrity of the whole structure.

Please look at our feedback in the other posts, don’t dissapoint us…

Thankyou,
St0ken</description>
		<content:encoded><![CDATA[<p>I understand your trying to make a living with your busy schedules, but please don’t abandon Front Mission Evolved, the way it is now we need some serious revisions done to the game… keeping fans of your previous work happy is what it’s all about right?</p>
<p>Keep us happy and we will be faithful to your future releases… a simple analogy for you all would be: When building a house you need to ensure you have a strong foundation to maintain the stability and integrity of the whole structure.</p>
<p>Please look at our feedback in the other posts, don’t dissapoint us…</p>
<p>Thankyou,<br />
St0ken</p>
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		<title>Comment on NEW &#8211; Co-operative gameplay comes to Front Mission Evolved™ by St0ken</title>
		<link>http://www.doublehelixgames.com/blog/?p=352&#038;cpage=1#comment-392</link>
		<dc:creator>St0ken</dc:creator>
		<pubDate>Thu, 30 Dec 2010 00:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=352#comment-392</guid>
		<description>I understand your trying to make a living with your busy schedules, but please don&#039;t abandon Front Mission Evolved, the way it is now we need some serious revisions done to the game... keeping fans of your previous work happy is what it&#039;s all about right?

Keep us happy and we will be faithful to your future releases... a simple analogy for you all would be: When building a house you need to ensure you have a strong foundation to maintain the stability and integrity of the whole structure.

Please look at our feedback in the other posts, don&#039;t dissapoint us...

Thankyou,
St0ken</description>
		<content:encoded><![CDATA[<p>I understand your trying to make a living with your busy schedules, but please don&#8217;t abandon Front Mission Evolved, the way it is now we need some serious revisions done to the game&#8230; keeping fans of your previous work happy is what it&#8217;s all about right?</p>
<p>Keep us happy and we will be faithful to your future releases&#8230; a simple analogy for you all would be: When building a house you need to ensure you have a strong foundation to maintain the stability and integrity of the whole structure.</p>
<p>Please look at our feedback in the other posts, don&#8217;t dissapoint us&#8230;</p>
<p>Thankyou,<br />
St0ken</p>
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		<title>Comment on New trailer and screenshots of MX vs ATV®: Reflex™ to whet your appetite for the November 26th release! by St0ken</title>
		<link>http://www.doublehelixgames.com/blog/?p=623&#038;cpage=1#comment-391</link>
		<dc:creator>St0ken</dc:creator>
		<pubDate>Thu, 30 Dec 2010 00:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.doublehelixgames.com/blog/?p=623#comment-391</guid>
		<description>I understand your trying to make a living, but please don&#039;t abandon Front Mission Evolved, the way it is now we need some serious revisions done to the game... keeping fans of your previous work happy is what it&#039;s all about right?

Keep us happy and we will be faithful to your future releases... a simple analogy for you all would be: When building a house you need to ensure you have a strong foundation to maintain the stability and integrity of the whole structure.

Please look at our feedback in the other posts, don&#039;t dissapoint us...

Thankyou,
St0ken</description>
		<content:encoded><![CDATA[<p>I understand your trying to make a living, but please don&#8217;t abandon Front Mission Evolved, the way it is now we need some serious revisions done to the game&#8230; keeping fans of your previous work happy is what it&#8217;s all about right?</p>
<p>Keep us happy and we will be faithful to your future releases&#8230; a simple analogy for you all would be: When building a house you need to ensure you have a strong foundation to maintain the stability and integrity of the whole structure.</p>
<p>Please look at our feedback in the other posts, don&#8217;t dissapoint us&#8230;</p>
<p>Thankyou,<br />
St0ken</p>
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		<title>Comment on New Patch for Front Mission Evolved™ by St0ken</title>
		<link>http://www.doublehelixgames.com/blog/?p=96&#038;cpage=1#comment-156</link>
		<dc:creator>St0ken</dc:creator>
		<pubDate>Wed, 22 Dec 2010 01:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=96#comment-156</guid>
		<description>Thankyou for responding HELLNINE it is good to know at least one of the developers still cares about the small fan base this game has, when the fix is in place I can promise you at least 5 more players that I know irl that refuse to purchase because you cannot select the same team as your friends/squad.
We understand that you do not want teams ruling the TD lobbies but that is precisely what is killing this game at the moment (as well as some minor balancing issues, metagame related).

Please see my post at the bottom of this page with the list of necessary fixes that need to take place asap.

Yours sincerely,
St0ken

(P.S thankyou for the response)</description>
		<content:encoded><![CDATA[<p>Thankyou for responding HELLNINE it is good to know at least one of the developers still cares about the small fan base this game has, when the fix is in place I can promise you at least 5 more players that I know irl that refuse to purchase because you cannot select the same team as your friends/squad.<br />
We understand that you do not want teams ruling the TD lobbies but that is precisely what is killing this game at the moment (as well as some minor balancing issues, metagame related).</p>
<p>Please see my post at the bottom of this page with the list of necessary fixes that need to take place asap.</p>
<p>Yours sincerely,<br />
St0ken</p>
<p>(P.S thankyou for the response)</p>
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		<title>Comment on New Patch for Front Mission Evolved™ by St0ken</title>
		<link>http://www.doublehelixgames.com/blog/?p=96&#038;cpage=1#comment-155</link>
		<dc:creator>St0ken</dc:creator>
		<pubDate>Wed, 22 Dec 2010 01:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=96#comment-155</guid>
		<description>(cont.)
We need the following (in order of importance):

- A Squad Deathmatch playlist
- A way to invite your friends in game because of the horrible server issues e.g. one guy is staying put and the game will not put you with the other players in your party.
- Heavy Wanzer fix
- Weapon re-balancing
- Rewards for prestieging whether it be up to 5 custom slots (a la COD) or part unlocks.
-New DLC parts (I have purchased all DLC)..

Bazookas are fine as they are.. bazooka stun + a volley of rockets is an insta-ko regardless of shield.

This game is not like previous FM games but there is a die-hard fan base as stated.. it is make or break time... 
please understand.

[MSFT] St0ken (#6 XB360 FME Kills Leaderboards)</description>
		<content:encoded><![CDATA[<p>(cont.)<br />
We need the following (in order of importance):</p>
<p>- A Squad Deathmatch playlist<br />
- A way to invite your friends in game because of the horrible server issues e.g. one guy is staying put and the game will not put you with the other players in your party.<br />
- Heavy Wanzer fix<br />
- Weapon re-balancing<br />
- Rewards for prestieging whether it be up to 5 custom slots (a la COD) or part unlocks.<br />
-New DLC parts (I have purchased all DLC)..</p>
<p>Bazookas are fine as they are.. bazooka stun + a volley of rockets is an insta-ko regardless of shield.</p>
<p>This game is not like previous FM games but there is a die-hard fan base as stated.. it is make or break time&#8230;<br />
please understand.</p>
<p>[MSFT] St0ken (#6 XB360 FME Kills Leaderboards)</p>
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		<title>Comment on New Patch for Front Mission Evolved™ by St0ken</title>
		<link>http://www.doublehelixgames.com/blog/?p=96&#038;cpage=1#comment-154</link>
		<dc:creator>St0ken</dc:creator>
		<pubDate>Wed, 22 Dec 2010 00:58:06 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=96#comment-154</guid>
		<description>Again there are many players in-game I play with and against that are unhappy with the system as it stands.

Just let me know if you need any more people to sign to this cause, I know at least 30 right now.</description>
		<content:encoded><![CDATA[<p>Again there are many players in-game I play with and against that are unhappy with the system as it stands.</p>
<p>Just let me know if you need any more people to sign to this cause, I know at least 30 right now.</p>
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		<title>Comment on New Patch for Front Mission Evolved™ by HELNINE</title>
		<link>http://www.doublehelixgames.com/blog/?p=96&#038;cpage=1#comment-150</link>
		<dc:creator>HELNINE</dc:creator>
		<pubDate>Mon, 20 Dec 2010 21:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=96#comment-150</guid>
		<description>I&#039;m so sorry to have been MIA recently - to everyone.  Fortunately, or unfortunately for all of you waiting on replies, we have been very busy here.  I know that frustration mounts each day that you must play the game without seeing any of your issues addressed and I apologize for that.  It&#039;s heartening to see that many of you see the potential of the game and try to enjoy it the best that you can despite some of your frustrations - but we really do appreciate all the time and effort that you&#039;re putting into your suggestions and we read all feedback. 

Many times however, these ideas are entire design revisions and that makes them difficult to implement. </description>
		<content:encoded><![CDATA[<p>I&#8217;m so sorry to have been MIA recently &#8211; to everyone.  Fortunately, or unfortunately for all of you waiting on replies, we have been very busy here.  I know that frustration mounts each day that you must play the game without seeing any of your issues addressed and I apologize for that.  It&#8217;s heartening to see that many of you see the potential of the game and try to enjoy it the best that you can despite some of your frustrations &#8211; but we really do appreciate all the time and effort that you&#8217;re putting into your suggestions and we read all feedback. </p>
<p>Many times however, these ideas are entire design revisions and that makes them difficult to implement.</p>
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		<title>Comment on NEW &#8211; Map Pack Add-On for Front Mission Evolved™ by Jaime "Jaimas" Cassidy</title>
		<link>http://www.doublehelixgames.com/blog/?p=216#comment-135</link>
		<dc:creator>Jaime "Jaimas" Cassidy</dc:creator>
		<pubDate>Sun, 19 Dec 2010 23:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=216#comment-135</guid>
		<description>Absolutely beautiful, Panda. Double Helix would do itself a great service by picking up on that research of yours.</description>
		<content:encoded><![CDATA[<p>Absolutely beautiful, Panda. Double Helix would do itself a great service by picking up on that research of yours.</p>
]]></content:encoded>
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		<title>Comment on New Patch for Front Mission Evolved™ by shinigamiefa</title>
		<link>http://www.doublehelixgames.com/blog/?p=96&#038;cpage=1#comment-126</link>
		<dc:creator>shinigamiefa</dc:creator>
		<pubDate>Sun, 19 Dec 2010 05:52:23 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=96#comment-126</guid>
		<description>This game has potential as mentioned previously and the main things that in my opinion have to change are: 
i) Making heavies playable(give heavy legs more power or give bonus power if you combine a heavy torso with heavy legs)
ii) Rebalancing correctly the weapons and fix glitches like the fast skill activation of burst mechguns.
iii) Improve or remake the team selection algorithm. Where is the balancing in a team of lv50-70 vs lv1-20 ( utter massacre). This makes is one of the reasons that new players quit early on the game after veterans run their asses for at least 10min.
iv) As mentioned above give players an option to chose their teams or do clan battles, this way clans would serve a purpose, a meaning.
v) Personally I appreciate the various DLC but I fond them too costly most of them.

Double Helix you should know or already know that pleasing your customers time to time at least will be more beneficial in the long run.</description>
		<content:encoded><![CDATA[<p>This game has potential as mentioned previously and the main things that in my opinion have to change are:<br />
i) Making heavies playable(give heavy legs more power or give bonus power if you combine a heavy torso with heavy legs)<br />
ii) Rebalancing correctly the weapons and fix glitches like the fast skill activation of burst mechguns.<br />
iii) Improve or remake the team selection algorithm. Where is the balancing in a team of lv50-70 vs lv1-20 ( utter massacre). This makes is one of the reasons that new players quit early on the game after veterans run their asses for at least 10min.<br />
iv) As mentioned above give players an option to chose their teams or do clan battles, this way clans would serve a purpose, a meaning.<br />
v) Personally I appreciate the various DLC but I fond them too costly most of them.</p>
<p>Double Helix you should know or already know that pleasing your customers time to time at least will be more beneficial in the long run.</p>
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		<title>Comment on New Patch for Front Mission Evolved™ by Kell Aset</title>
		<link>http://www.doublehelixgames.com/blog/?p=96&#038;cpage=1#comment-115</link>
		<dc:creator>Kell Aset</dc:creator>
		<pubDate>Sat, 18 Dec 2010 03:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://pilotwww.doublehelixgames.com/blog/?p=96#comment-115</guid>
		<description>Personally I think that medium wanzers are rather fine along with damage of bazookas but grenades are indeed pretty overwhelming. 
As I stated on steam forums heavy wanzers should be able to carry more stuff and light wanzers should be able to carry way less than they can today.
Machine guns could use some attention, if we are not using 2 MG&#039;s at once but only 1 then well it is rather not very effective weapon today. Maybe some damage bonus for &quot;mono users&quot;?</description>
		<content:encoded><![CDATA[<p>Personally I think that medium wanzers are rather fine along with damage of bazookas but grenades are indeed pretty overwhelming.<br />
As I stated on steam forums heavy wanzers should be able to carry more stuff and light wanzers should be able to carry way less than they can today.<br />
Machine guns could use some attention, if we are not using 2 MG&#8217;s at once but only 1 then well it is rather not very effective weapon today. Maybe some damage bonus for &#8220;mono users&#8221;?</p>
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