If you’re talented, you have a choice where you work. You can choose an independent studio, or something in orbit around a major publisher. You can choose something original, or the next sequel on a franchise assembly line. Something, stable, or something bleeding edge and risky.
At Double Helix, we strive to provide the best of all worlds: we’re an independent studio, working on fantastic projects that would be the envy of any development team. With great partners and backers, we’re stable and profitable, but committed to delivering games that are risky, stylish, and cutting edge. We offer very competitive benefits and a creative work environment jammed with ambitious engineers, artists and designers. Whether it’s one of our annual family events, wrap parties, research field trips, craft brew nights, E3 trips, or just regular studio and team get-togethers, we throw frequent events that keep us a tight knit and social group.
We’ve been a catalyst for great teams, lasting friendships, and cool innovations, but we’ve barely scratched the surface. We are committed to moving from good go great, and can’t wait for the world to see what we’re doing next. Maybe you can help.
If you’re talented, you have a choice where you work. Work here.